

Here are a few things you might not have known about everybody’s favourite Vault. Even without Vault-Tec watching the Vaults all operated according to their last directive, including Vault 101, where nobody ever enters, and nobody ever leaves. Vault-Tec's forecasts must've been a little off the world ended ahead of schedule, and Vault-Tech was destroyed along with everything not inside a Vault, so nobody was around to actually observe the experiments. All were insane ways of messing with people just to see what would happen - usually with deadly consequences. Others were governed in such a way that all disputes were settled by chance. Some were just to see what would happen if you were to draw a line down the middle and say one side was blue and the other was red. The guys in charge of Vault-Tec must’ve all been mad scientists, since nearly every single Vault was also a deranged human experiment. Vault-Tec constructed 122 Vaults all across the country with the publicly disclosed intent of preventing human extinction when the bombs fell. Everyone knew the nuclear apocalypse was fast approaching, so a company stepped forward that specialized in constructing nuclear fallout shelters. If you’re not familiar with the Fallout universe, a brief explanation is in order. This leaves the player with the delicious mystery of figuring out what crazy experiments were being performed to the unsuspecting civilians trapped inside.

There are also Vaults, where often the stabbing has already taken place. Sure, the wastelands of America are pretty dangerous and teeming with hungry predators (both animal and human), but in no other alternate history do I really get to let my inner homicidal maniac loose and just murder everything as far as the eye can see.īut there’s more to Fallout than just the option of stabbing everyone you meet. If I had to pick my favourite alternate history universe to get lost in, it’d have to be Fallout.
